<?xml version="1.0" encoding="UTF-8" ?>
<oakxmlfile>
	<struct name="amso">
		<long name="flags" />
		<short_world name="inner_radius" />
		<short_world name="outer_radius" />
		<short_time name="period_lower_bound" />
		<short_time name="period_delta" lower_bound="period_lower_bound" />
		<tag name="background_sound" group="soun" />
		<tag name="random_sound" group="soun" />
		<padding count="16" />
		<short_world name="random_sound_radius" />
		<short name="flags" />
		<padding count="24" />
	</struct>
	<structedit struct="amso" layout="table">
		<frame layout="table" stretch="true" text="">
			<frame layout="table">
				<row>
					<label text="Background Sound:" />
					<item target="background_sound" />
				</row>
				<row>
					<label text="Random Sound:" />
					<item target="random_sound" />
				</row>
				<row>
					<label text="Inner Radius:" />
					<item target="inner_radius" />
				</row>
				<row>
					<label text="Outer Radius:" />
					<item target="outer_radius" />
				</row>
				<row>
					<label text="Min. Period(seconds):" />
					<item target="period_lower_bound" />
				</row>
				<row>
					<label text="Max. Period(seconds):" />
					<item target="period_delta" />
				</row>
				<row>
					<label text="Random Sound Radius:" />
					<item target="random_sound_radius" />
				</row>
			</frame>
			<frame stretch="true" text="Flags" layout="table">
				<row>
					<item target="flags" bit="0" text="Infinite Radius" />
				</row>
				<row>
					<item target="flags" bit="1" text="No Positition" />
				</row>
			</frame>
		</frame>
	</structedit>
</oakxmlfile>